
Of course, trying these games of chance might permanently reduce your health total for the round, or make you lose some of those same precious tools you need to keep advancing through to the next card. You don't know what they do.or perhaps, you have played through them, and know they are absolutely miserable and difficult - but you really, really want to unlock that token, permanently giving you a chance to get a better item, as well as the ability to perhaps find new adventures and encounters later. Hand of Fate is game of risk/reward, where you can unlock better and cooler items, but only by playing through encounters you may have never seen before.

The way this game handles variety is genius, making it a deck building game that isn't entirely under your control. You don't simply get to start off with all that good gear, but instead have to find your way through the play-through of whatever encounters you have put in.which could be easy, hard, or a mixture in between. When you go into play against a story villain, you build a deck, which includes both a list of your unlocked encounters and much needed equipment. Defeating cards with a little symbol at the bottom of them unlocks new cards: sometimes these can be dangerous encounters, or other times bits of treasure. The reason you slog through the mire in the first place, right? To get that shiny new sword, or the armor made entirely of magic silver? Well, you can equip your new shiny for the rest of that adventure, for sure, but it isn't over just yet. Each has a miniature story, told by this dealer as you fight through the deck.Īh, treasure: the flip side to any good fantasy game. There are Jacks, Queens, and Kings of each suit, and as you play through the story, there are twelve different 'decks' to fight through, with one of these royals as their leader. It's no small secret that the deck of foes you fight through is loosely based on the Tarot deck, and because of this, there are four suits of foes: Dust, Bones, Plague, and Scales. It also contains a set of foes to vanquish, trials to conquer while you search for fame and fortune. There's a box of cards, on your side of the table - a box of the cards you own, that are part of you. This is a rogue-like in many ways, but what sets it apart is the style and premise that's been built up around the 'try, try again' mentality that so many of these games carry with them. What is this game? What's the prize? Again, it's sort of a mystery, one that sometimes, the Dealer will start talking to you about: the different sorts of people that have come to sit before him, to try and fail and die. No, this man is here to help fortune seekers like you play 'the game'.

which he likes to remind you occasionally while he tries to kill you. Except, he's not a regular fortune teller. So many ways to make the game both challenge and reward you all at once.Īllow me to explain the basics of game premise: you sit in front of a fortune teller. Smoother graphics, combat made more engaging and active, and cards.so, so many cards.

Sit down, pick your favorite cards, and ready your axe hand.Welcome to Hand of Fate.Ī game that's been in early access for almost a year, Hand of Fate has just fully published the game yesterday, and man, they waited until this game was a polished gem. However, if on your journey you had managed to come across a new card, collecting the essence of it for your personal deck of fortunes? Death just became a chance to collect your thoughts, rethink your options for items and adventure, and ask the fortune teller that's trying to kill you to deal you back in again. In fact, both of these types of deaths will probably happen a lot to you. Sometimes, you will simply become too lost, and supplies will run low, starvation coming for your avatar before you can find the end. Sometimes, you'll die when you were so close to killing the final foes in the maze of scenarios laid out before you. Don't get me wrong: death will happen, and sometimes, your death will come for you at really frustrating moments.
